Tick rounding

Hi, If I need guaranteed at least 2 ticks delay should I use vTaskDelay( 2 ) or vTaskDelay( 3 ) ?

Tick rounding

vTaskDelay(3) means 3 tick interrupts from the time the function is called. The function will be called part way through a time slice so the first tick interrupt will come after a fraction of a time slice, the second one complete time slice later, and the third another complete time slice after that. So 3 is your answer because it means two complete time slices plus whatever fraction of a time slice is left between when the function is called and the next tick interrupt.

Tick rounding

Thanks. That’s exactly what I was asking for. Now another question. My task blocks on rc = xQueueReceive( xQueue, data, xTicksToWait ); Queue is updated from UART IRQ for example. If xTicksToWait expires but due to low priority task is not executed for some time. And during this time IRQ executed and Queue updated. What would xQueueReceive return in this case? In other words who has a higher precedence expiration, Queue update of first occurred between two?

Tick rounding

If: 1) A task is blocked on a queue. 2) The task unblocked because there is a time out, but because of its priority it does not run. 3) An interrupt writes to the queue 4) The task does get some CPU time after the interrupt has written to the queue then… The xQueueReceive() function will return pdPASS and the item that was written to the queue between the task unblocking and the task actually running. Regards.